We can also see what type of Digimon it is, what said Digimon's specialty, type and active hours are, its age, weight, parameters and condition. Next are the stats of our Digimon Partner. I'll note when things have changed from vanilla, so don't worry about inaccuracies between my playthrough and a totally vanilla Digimon World 1 playthrough. This playthrough will be using this randomizer to patch the game with a bunch of quality of life changes, including fixing most of the glitches in the game. Digimon World does have its faults, notably its bad translation and the fact that basically nothing about how evolutions work is explained to you, if you can get past that (typically via using a guide), the game itself is remarkably fun and perhaps due to the fact that nothing has tried to imitate it, it's a game that's aged incredibly well for the time it came out. Having replayed it a few times as I got older, I came to understand more about the game and appreciate it a lot more- especially given how there's basically nothing like Digimon World and its two sequels on the market right now. I have fond memories of this one, even if half the time the best Champion I could get as a kid was Tyrannomon (and more often than not, I ended up with the dreaded Numemon). This game is part exploration-focused, part rpg and part raising sim, the last part being why it's so close to the franchise's roots as a virtual pet. (Digimon World 2 is not a sequel, nor are Digimon World 3 and Digimon World 4). It's also one of the Digimon games that is closest to the franchise's roots, alongside its two sequels, those being Digimon World: Re:Digitize (whose 3DS updated re-release, Digimon World: Re:Digitize Decode just got an english translation patch) and Digimon World: Next Order. A game that was way ahead of its time in some areas and far behind in others.
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